When I was six years of age, I had a life changing moment. I watched Spiderman: The Animated Series for the first time. I was mesmerized. A simple spider bite completely changed Peter Parker for life – it made him faster, stronger, swingier. I wanted to be changed too. So, for the next few weeks I did nothing but poach spiders. When one was within my grasp I would force it to bite my hand – hoping, praying that it would be the one to initiate me into the Swingers Club (don’t read into that). Unfortunately, the only thing I reaped from my arachnid hunt was a highly infected wound and a medical bill. Dejectedly, I abandoned my super-human dreams. Maybe, I’m just going to be a “normie” forever.
That was a lifetime ago, though. Now I have videogames (plus the occasional dip in radioactive waste, just in case) to quench my thirst for apocryphal power. Specifically, Resistance 3 multiplayer has an Abilities and Attribute system in place that allows me to customize and enhance the way I play (for a detailed overview watch this video). Over 30 unique skills are up for grabs to use in 4 divided slots – Support & Tactical Abilities and Personal and Combat Attributes. It’s like having your own super powers! Minus the tights… Well, for most of us anyways.
Let’s get a closer look at some of my favorites along with the full list, shall we?
Support Ability
Radar Decoy – I’ll admit it. I was one of those runts who used to glue quarters on the ground solely so I could giggle as an innocent pedestrian struggled to claim their monetary prize. This ability allows me relive those glory days – only with slightly more explosions. Activate it and a decoy hologram will appear. However, if an enemy gets within 5 feet – it goes boom. Let the giggling commence.
Full List:
- Bubble Shield: Deploys a static shield around the player till it wears off or sustains enough damage to break.
- Healing Beacon: Forms a circle of health regeneration where the player and their team will heal faster while they stand in it.
- Ammo Beacon: Forms a circle of ammo regeneration for the equipped weapon of the player or their team while they stand in it.
- Radar Beacon: Deploys a beacon that puts all enemies on radar within a limited local range.
- Spotter: Enemies seen by the player will be “marked” and easier to see. They will also be visible on the player’s teammate’s radar.
- Radar Decoy: Beacon that comes up on enemy radar as red dot and produces a hologram – If an enemy is within 5 meter of the decoy – it blows up.
Dash – If there was one thing that martial arts taught me it’s that speed > strength. Seriously, if you’re a meat-head, I will run around in circles till you tire out. It’s a foolproof plan that ensures my face stays not-broken (you’re welcome, ladies). Dash gives you a burst of speed. So you can either run from your pursuers like me – or give them a surprise when you dash forward to introduce them and your friend Mr. Fire Shotty. He’s not so hot with the pleasantries.
Full List:
- Lightning Shield: Player creates a temporary field around them that negates melee damage and harms the attacker.
- Doppelganger: Player creates identical image of himself that is offset from their position and follows them around the map – imitating all the players’ gestures.
- Thermal Vision: Player can clearly see all enemies on the map – even through walls and other obstacles.
- Assassin: Makes the player’s movement silent and makes them look like the other team.
- Dash: Allows the player to dash forward.
- Turret: A turret is deployed that attacks enemies for a certain period of time.
Full List:
- Demolitions: Increased damage for all explosive weapons/damage generated by the player.
- Body Armor: Boosts player health, but reduces player movements.
- Hazmat Suit: Eliminates all damage-over-time effects and also prevents attached projectiles from sticking to the player.
- Gunslinger: Increases the player’s accuracy while firing on the run.
- Bandolier: Increases the player’s ammo and alternative fire capacity.
- Visual Health Indicators: Player will be able to see the amount of health enemies have.
- Leaper Corpse: Upon death, leapers will burst from the player’s corpse and attack nearby enemies.
- Tactician: Makes all Abilities cool down slightly faster.
- Tracker: The player will be able to see the footprints of the enemy for a certain amount of time.
Team Player: At the ripe age of seven I gave Baseball a try. The result was my father incessantly shouting “Get the ball, Brandon” at me from the stands. So, at one stellar game I ran from the outfield, pushed my own pitcher down, pried the ball from his hands, ran back to the outfield, and threw the ball back to him. Shockingly, I didn’t make many friends that year. So, since that fateful, friendless day I’ve tried to be a better team player. This attribute helps me achieve that because it increases the radius of my support abilities – making everyone happy. Except my dad who still shouts, “Capture the node, Brandon!”
Full List:
- Grenadier: Increases grenade capacity and amount of grenade types the player can carry.
- Air-Cooled Barrel: Increases the rate of fire for primary weapons while using the iron sights.
- Scan Jammer: Causes distortion in enemy tracking systems when the player is near.
- Scavenger: Fallen enemies give 25% health, and ammo/alt-fire packs to the player when they run over them.
- Patience: The longer the player has the enemy within their crosshairs – the larger amount of bonus damage the weapon will do to that enemy.
- Strapped: Player can choose two starting primary weapons.
- Berserker: Reduces the kill requirements for berserks.
- Team Player: Increases the radius of support abilities.
- Hotfoot: The player has increased sprint duration and movement speed.
source
Resistance 3 Abilities and Attributes
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Oleh
Agus Prasetyo